I love to make things.

Here are some examples. I wrote an essay called "Of Course" Design, worked at the Art Institute of Seattle for a year teaching designers about code, designed an app for a voice transcription company called Jott that launched on the app store on day one and was #1 in productivity for a while, host a monthly meetup called Design Play Seattle that's a lot of fun, designed an email game called The Long Talk, created a micro-blogging site called Yay Bouquet, designed a concert poster for an anonymous musician named Slow Magic, have three children, redesigned the mainframe for Computer Associates, designed and wrote the code for TV's Big Brother 3, currently work at Twitter, am writing a book I'm jokingly calling I Hope You Like Words, run a company called UX Launchpad, wrote a design blog and book called Design Dare, draw an ongoing comic called Yet Another Comic, have three email lists called Big New Things, New Things, and just Things, have given many talks including one at SXSW called How Great Design Ruins Experience and another one called Design While Shipping, wrote a book on design called The Thing About Jetpacks, designed several board games when I was a kid, am the co-author of Design Explosions, a new kind of design critique,, wrote an essay named Design Courage, wrote an essay called McDonald's Theory, was a design lead on Windows Phone, ran a short lived and beloved blog called Fuck Jetpacks, give away all my sketchbooks, worked at frog design, launched three successful Kickstarter campaigns called For One Hundred Of Our Closest Friends, and I wrote this silly webpage.

My current status:

I'm currently enjoying the remaining 04% of my leisure time this evening.

I like to write, speak at events, and read your email. I'd love to hear from you at jon@lot23.com.